NodusFall Qiongqi Aerial Part Severance
swordsSHOWCASE RAID BOSS ARCHIVE

NodusFall Boss & Raid Compendium

Detailed tactical breakdown of all 3 bosses playable in the Gamescom demo. Part destruction, 3-stage stagger meters, and phase transitions.

🎯 Part Severance Bonus Drops⚡ 3-Stage Stagger → Co-op Drain
🎯 PART-BREAK TARGETSLive Demo
01Cleaver Fellstone
Bark & Right Arm
02Qiongqi
Sever Golden Horns
03Maldrake
Tail Sever & Dual Phase
Cleaver Fellstone in ancient forge with molten chains
photo_cameraLIVE DEMO CAPTURE
BOSS-01Tutorial / Initiation Tier

Cleaver Fellstone

Tree-like Behemoth / Stone Golem · Ancient Forest Sentinels corrupted by Mal

The introductory trial boss. Features heavy wide-arc cleaves, ground slams that launch careless players, and summons smaller arboreal adds.

PART SEVERANCE REWARD

Arms and root bark can be stripped with heavy weapon attacks.

STAGGER WINDOW SYSTEM

3-Stage Stagger meter: Building posture opens a wide execution window for the whole team.

PHASE MECHANICS & COUNTER-TACTICS

Phase 1: Ground Slams & Add Spawns

Stamps ground to produce shockwaves; summons minor wooden creeps from terrain fissures.

Strategy: Vanguard holds aggro; Sorceress clears adds with Frost Spike line.
Phase 2: Violent Interruption & Qiongqi Crash-In

Upon reaching low health, Qiongqi crashes from the sky, instantly crushing Cleaver Fellstone to bits and seamlessly transitioning the battle.

Strategy: Cease combat on Fellstone; immediately dodge outward from Qiongqi's landing radius.
Recommended Comp: Any 4-Weaver configuration with at least one Tank to parry slams.View Party Comps →
Qiongqi winged lion beast aerial attack with golden horns
photo_cameraLIVE DEMO CAPTURE
BOSS-02High-Threat Raid Barrier (Multiple wipes reported)

Qiongqi

Mythological Quadruped Winged Demon · Classic of Mountain and Seas (Shan Hai Jing) — Ancient Chinese mythological beast corrupted into a Dreadnodus anomaly.

The true star of the Gamescom showcase. Highly mobile aerial predator with airborne dives, claw sweeps, and a brutal phase-2 blood-curse mechanic.

PART SEVERANCE REWARD

Head Horn Severance: Concentrated strikes to the cranial horn break it off, changing model aesthetics and yielding rare crafting materials.

STAGGER WINDOW SYSTEM

Fast recovery stagger meter: If players back off too long, the stagger bar decays rapidly.

PHASE MECHANICS & COUNTER-TACTICS

Phase 1: Airborne Bombing & Horn Cleaves

Takes flight frequently, becoming immune to melee strikes; dives with immense shockwaves.

Strategy: Ranged archer and magic users hold air aggro; melee prepare parry for the descent.
Phase 2: Blood Frenzy & Field Blood Orb Mechanic

Turns crimson red. Emits a persistent passive drain curse on the entire party. Blood orbs spawn across the arena.

Strategy: Crucial: One fast runner (Archer) must clear blood orbs while Sorceress maintains continuous AoE heals.
Recommended Comp: 1 Healer (Sorceress), 1 Tank (Vanguard for horn parry), 2 Ranged/Melee DPS.View Party Comps →
smart_displayFeatured Video Breakdowns
Maldrake corrupted dragon resting in shallow water marsh
photo_cameraLIVE DEMO CAPTURE
BOSS-03Pinnacle Raid Tier (Time-Out Boss)

Maldrake (Blight Dragon & Knight)

Multi-Phase Dragon Rider / Dual Boss Encounter · Western Draconic Legend fused with Corrupted Chivalric Orders.

The ultimate boss of the demo. The fight shifts drastically from a mounted dragon carpet-bombing encounter to dual-target simultaneous combat, ending with an empowered knight.

PART SEVERANCE REWARD

Dragon tail severing & Knight shield shatter.

STAGGER WINDOW SYSTEM

Independent stagger bars for both the dragon mount and the dismounted knight.

PHASE MECHANICS & COUNTER-TACTICS

Phase 1: Mounted Dragon Aerial Bombardment

Knight rides dragon; dragon spews triple homing explosive fireballs, mixing in deceptive delayed tail slashes (delayed attacks).

Strategy: Spread out to prevent multi-hit fireball splashes; greatsword aims for the dragon head during landing.
Phase 2: Split Dual-Target Warfare

The knight dismounts! The party must simultaneously deal with a hyper-aggressive melee swordsman and a rampaging heavy dragon.

Strategy: Split the field: Tank kites the dragon outward, while 3 DPS burst the knight down.
Phase 3: Empowered Knight & Final Divine Execution

The dragon collapses. The knight executes his own mount, siphoning its remaining primordial essence into an unstoppable flaming greatsword stance.

Strategy: Trigger Divine Drain! All members chain Ultimate skills and execute the giant Phantom Axe team kill.
Recommended Comp: Full 4-Player Meta: 1 Divine Sorceress (continuous heal), 1 Vanguard (tanking dragon), 1 Duelist + 1 Archer.View Party Comps →
auto_storiesMYTHIC LORE PREVIEWS

Unreleased Mythic Beasts & Folklore Pantheon

Documented from official cinematic teasers, Shan Hai Jing folklore roots, and developer lore logs.

Confirmed in World Lore & Key Art TeasersThe Qingqiu Phantom Weaver

Nine-Tailed Fox (Fox Sovereign)

Classic of Mountains and Seas (Shan Hai Jing) — Mount Qingqiu

A primordial divine beast from eastern legend that once commanded illusionary mist and soul threads. Corrupted by the cosmic Dreadnodus, its nine tails now burn with soul-draining balefire, distorting spatial geometry in its lair.

⚡ PROJECTED MECHANICS

Multi-tail homing spirit flame barrage, illusionary mirror clones, spatial disorientation fog, and lethal charm gaze that disrupts player iframe dodges.

🛡️ COUNTER TACTICS

Ranged classes (Beast Ranger) break tail weakpoints to shatter illusion clones; Vanguard tanks must interrupt ultimate charm channeling with divine shield bashes.

Source: Official LoreView Teaser Shots →
Confirmed in Teaser Lore & Cinematic Sky EventsThe Scorched Sun Sovereign

Three-Legged Golden Crow (Solar Calamity)

Classic of Mountains and Seas — Valley of the Sun (Tanggu) & Solar Chariot

The ancient sun-bearing divine bird of the cosmos. Twisted into an apocalyptic terror, it manifests "Ten Suns in the Sky" heatwaves that scorch atmospheric layers, transforming tranquil wetlands into boiling magma fields.

⚡ PROJECTED MECHANICS

Continuous ambient heat aura that accelerates stamina depletion, supersonic high-altitude dive bombs, ground-sweeping solar beam carpets, and solar flare nova explosions.

🛡️ COUNTER TACTICS

Infuse divine weapons with frost/water elements to counteract the burn status; coordinate grapple threads during low-altitude glide phases to sever golden wing talons.

Source: Official LoreView Teaser Shots →
Confirmed in Ecology Teasers & Developer Fauna LogsThe Subterranean Excavator

Lili (Earth-Burrowing Calamity)

Classic of Mountains and Seas — Mount Gui

An ancient quadruped land beast bearing boar-like armored tusks and avian talons, possessing absolute mastery over subterranean geology. Under Dreadnodus corruption, it uproots tectonic plates and turns ancient ruins into lethal spike pits.

⚡ PROJECTED MECHANICS

Subterranean tunnel ambushes, tectonic ground fissures that launch stone spikes, enrage charge attacks that shatter shields, and cavern collapse boulders.

🛡️ COUNTER TACTICS

Listen for audio tremor cues to time aerial thread escapes; lay heavy shock traps along tunneling paths to force the beast out of the ground into extended stagger.

Source: Official LoreView Teaser Shots →